I haven't tried studio, but could you not write a a preRenderScript? Check if the path exists, otherwise create it. Den 27 nov 2014 17:21 skrev "Mads Lund" <[email protected]>:
> Hey guys. > > Nuke write nodes does not create folders by default. While its nice that > in Nuke 9 it will bump the path folders to the same as the script version, > it still doesn't create those folders, forcing the artists to create them > by hand. (introducing human errors and what not) > > Back when we were doing our pipeline tools our selves directly inside > Nuke, we would just make a custom write node that dealt with that. However > Nuke Studio does not have a option to modify the write node. And there > doesn't seem to be any build-in python calls to modify existing nuke > scripts. > > So i am wondering how you guys are making sure that Nuke will create the > folders needed every time your artists bump up the version number. And make > sure that Nuke Studio don't get stuck because a render folder does not > exist. > > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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