I don't think you can do that from Nuke Studio. I mean... You can't make it put 
some code into the prerender bar.

> Den 27/11/2014 kl. 18.36 skrev Elias Ericsson Rydberg 
> <[email protected]>:
> 
> I haven't tried studio, but could you not write a a preRenderScript? Check if 
> the path exists, otherwise create it.
> 
> Den 27 nov 2014 17:21 skrev "Mads Lund" <[email protected]>:
>> Hey guys.
>> 
>> Nuke write nodes does not create folders by default. While its nice that in 
>> Nuke 9 it will bump the path folders to the same as the script version, it 
>> still doesn't create those folders, forcing the artists to create them by 
>> hand. (introducing human errors and what not)
>> 
>> Back when we were doing our pipeline tools our selves directly inside Nuke, 
>> we would just make a custom write node that dealt with that. However Nuke 
>> Studio does not have a option to modify the write node. And there doesn't 
>> seem to be any build-in python calls to modify existing nuke scripts.
>> 
>> So i am wondering how you guys are making sure that Nuke will create the 
>> folders needed every time your artists bump up the version number. And make 
>> sure that Nuke Studio don't get stuck because a render folder does not exist.
>> 
>> 
>> 
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