Hi!  This is what you're looking for.  Look at the tabs on the write node
and invoke this pre-render (you can populate it by default facility wide in
your menu.py).

http://www.nukepedia.com/python/render/checkoutputpath

On Thu, Nov 27, 2014 at 9:36 AM, Elias Ericsson Rydberg <
elias.ericsson.rydb...@gmail.com> wrote:

> I haven't tried studio, but could you not write a a preRenderScript? Check
> if the path exists, otherwise create it.
> Den 27 nov 2014 17:21 skrev "Mads Lund" <madshl...@gmail.com>:
>
>> Hey guys.
>>
>> Nuke write nodes does not create folders by default. While its nice that
>> in Nuke 9 it will bump the path folders to the same as the script version,
>> it still doesn't create those folders, forcing the artists to create them
>> by hand. (introducing human errors and what not)
>>
>> Back when we were doing our pipeline tools our selves directly inside
>> Nuke, we would just make a custom write node that dealt with that. However
>> Nuke Studio does not have a option to modify the write node. And there
>> doesn't seem to be any build-in python calls to modify existing nuke
>> scripts.
>>
>> So i am wondering how you guys are making sure that Nuke will create the
>> folders needed every time your artists bump up the version number. And make
>> sure that Nuke Studio don't get stuck because a render folder does not
>> exist.
>>
>>
>>
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>
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