I already have this solved (though my one doesn't deal nicely with multi-view paths containing %V), but I don't need I need to mess with my init.py for these kind of things.
Nuke is growing up, in my view. And this means the user base is getting larger. I teach a lot of Nuke, and I see a lot of people for whom scripting is a dreaded art they don't want to dabble with. Ron Ganbar email: [email protected] tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On Thu, Nov 27, 2014 at 8:55 PM, Tommaso Fioretti < [email protected]> wrote: > You can just add those lines in your init.py > > def createWriteDir(): > import nuke, os > file = nuke.filename(nuke.thisNode()) > dir = os.path.dirname( file ) > osdir = nuke.callbacks.filenameFilter( dir ) > try: > os.makedirs( osdir ) > return > except: > return > > nuke.addBeforeRender( createWriteDir ) > > 2014-11-27 19:49 GMT+01:00 Ron Ganbar <[email protected]>: > >> This whole issue of the folder not being created has always annoyed me. >> Should be automatic, in my opinion. Or at least there can be a checkbox in >> the Write "automatically create path / don't overwrite existing". >> >> >> >> Ron Ganbar >> email: [email protected] >> tel: +44 (0)7968 007 309 [UK] >> +972 (0)54 255 9765 [Israel] >> url: http://ronganbar.wordpress.com/ >> >> On Thu, Nov 27, 2014 at 8:47 PM, Mads Hagbarth Lund <[email protected]> >> wrote: >> >>> I don't think you can do that from Nuke Studio. I mean... You can't make >>> it put some code into the prerender bar. >>> >>> Den 27/11/2014 kl. 18.36 skrev Elias Ericsson Rydberg < >>> [email protected]>: >>> >>> I haven't tried studio, but could you not write a a preRenderScript? >>> Check if the path exists, otherwise create it. >>> Den 27 nov 2014 17:21 skrev "Mads Lund" <[email protected]>: >>> >>>> Hey guys. >>>> >>>> Nuke write nodes does not create folders by default. While its nice >>>> that in Nuke 9 it will bump the path folders to the same as the script >>>> version, it still doesn't create those folders, forcing the artists to >>>> create them by hand. (introducing human errors and what not) >>>> >>>> Back when we were doing our pipeline tools our selves directly inside >>>> Nuke, we would just make a custom write node that dealt with that. However >>>> Nuke Studio does not have a option to modify the write node. And there >>>> doesn't seem to be any build-in python calls to modify existing nuke >>>> scripts. >>>> >>>> So i am wondering how you guys are making sure that Nuke will create >>>> the folders needed every time your artists bump up the version number. And >>>> make sure that Nuke Studio don't get stuck because a render folder does not >>>> exist. >>>> >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > > -- > *Tommaso Fioretti - Digital Compositor +393386786057 <%2B393386786057>* > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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