On Friday, November 28, 2014, Mads Lund <[email protected]> wrote:

> I ended up fixing it using the commandline python mode for nuke.
> In that way i can execute python code inside the scripts exported from
> Nuke Studio without having to open them in the UI.
> This method is fast and easy.
>
> On Fri, Nov 28, 2014 at 9:53 AM, Mads Lund <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>> Sadly Nuke Studio completely ignores this when creating scripts.
>> So while this might help on artists machines, the nuke studio timeline
>> will still be all red.
>>
>> On Thu, Nov 27, 2014 at 8:13 PM, J Bills <[email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>>
>>> Hi!  This is what you're looking for.  Look at the tabs on the write
>>> node and invoke this pre-render (you can populate it by default facility
>>> wide in your menu.py).
>>>
>>> http://www.nukepedia.com/python/render/checkoutputpath
>>>
>>> On Thu, Nov 27, 2014 at 9:36 AM, Elias Ericsson Rydberg <
>>> [email protected]
>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>>
>>> wrote:
>>>
>>>> I haven't tried studio, but could you not write a a preRenderScript?
>>>> Check if the path exists, otherwise create it.
>>>> Den 27 nov 2014 17:21 skrev "Mads Lund" <[email protected]
>>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>>:
>>>>
>>>>> Hey guys.
>>>>>
>>>>> Nuke write nodes does not create folders by default. While its nice
>>>>> that in Nuke 9 it will bump the path folders to the same as the script
>>>>> version, it still doesn't create those folders, forcing the artists to
>>>>> create them by hand. (introducing human errors and what not)
>>>>>
>>>>> Back when we were doing our pipeline tools our selves directly inside
>>>>> Nuke, we would just make a custom write node that dealt with that. However
>>>>> Nuke Studio does not have a option to modify the write node. And there
>>>>> doesn't seem to be any build-in python calls to modify existing nuke
>>>>> scripts.
>>>>>
>>>>> So i am wondering how you guys are making sure that Nuke will create
>>>>> the folders needed every time your artists bump up the version number. And
>>>>> make sure that Nuke Studio don't get stuck because a render folder does 
>>>>> not
>>>>> exist.
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> Nuke-users mailing list
>>>>> [email protected]
>>>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>,
>>>>> http://forums.thefoundry.co.uk/
>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>>
>>>>
>>>> _______________________________________________
>>>> Nuke-users mailing list
>>>> [email protected]
>>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>,
>>>> http://forums.thefoundry.co.uk/
>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>>
>>>
>>>
>>> _______________________________________________
>>> Nuke-users mailing list
>>> [email protected]
>>> <javascript:_e(%7B%7D,'cvml','[email protected]');>,
>>> http://forums.thefoundry.co.uk/
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>
>>
>>
>

-- 
__________________________________________

Digital Compositor
Phone: 818-277-5089
website: http://www.mikeviera.com
________________________________

<http://www.linkedin.com/in/michaelviera>
<http://www.imdb.com/name/nm4092050/> <https://vimeo.com/72622355>
<http://www.facebook.com/mikevieracom>
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to