"" Of course that is their plan - they want to make money by providing the core. Who cares?
I'm all for standardization myself, and if WOTC wants to be the Microsoft of RPG's, then
let them. Remember what it was like before MS became a monopoly? There were Ataris
and Amigas and Macs and MSX and Spectrum and CPM and OS/2 and... it goes on
forever. Everyone different machin had it's own operating system. It sucked for users and
programmers. With a standard, The market has had an amazing oppurtunity to grow -
the Advent of 3d cards is one - We would not have geforce2's and Voodoo 5's without it. "" 
 
Just for the record. This is not true. If Microsoft hadn't created a Monopoly, the market would have produced cross platform languages such as java, perl, or python much more quickly. Different OSs wouldn't be the problem that it is today.
 
Now comes along D20 - A ready made backbone for RPG creation. I believe the opportunity
is there for the same to happen - great games will come out, some totally open, some
totally closed, some using th D20 logo, and some not, but with one thing in common -
they've spent the time on creating content instead of having to make rules from scratch.
I believe the biggest benefit is not going to be in pen-and-paper RPG's anyway. I think that
the biggest effect will be felt in CRPG's and other game software (which is a much bigger
market than the pnp RPG market).  If everyone already knows the rules, then it's easier and
faster for everyone to play. I think you'll see a lot of standardization. And of course it doesn't
hurt that D20 is very similar to systems used by several famous CRPG's of yesteryear also.
 
>> Fortunately, I think I have figured out a clever loophole using a combination of the OGL
>>and the D20STL which we can use to avoid the need for PHBs
 
Yes, it's called "don't put the D20 logo on it". Then you can do what you want as long as you
credit everyone.
 
Jaimi
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Alexander P. Macris
Sent: Wednesday, September 06, 2000 8:05 PM
To: [EMAIL PROTECTED]
Subject: RE: [Open_Gaming] Rant #2

Ok, I just read the article by Ryan that Maggie kindly referred me to. The talk of ‘network externalities’ set off alarm bells all over the place. Now I am *really* suspicious…

>From what I gleaned from the article, WOTC is not pursuing a strategy of “Open Gaming” at all. They are pursuing something more like Microsoft’s strategy with regards to Windows... D20 is like Windows, the ‘operating system’ which will succeed by virtue of its ubiquity rather than its excellence. The D20STL is essentially a “game developer kit” (like a Windows SDK) which allows you to make content compatible with the operating system, D20. The goal is to get all the developers working on content for D&D, killing off other systems and allowing WOTC to earn monopoly profits from its exclusive sale of D20!

Perhaps you all knew this already but I certainly did not. I find this horrifying. I thought the point of open source gaming was to be like LINUX: Make the system free and modifiable, until a truly superior system emerges, and then compete on the basis of value-added applications or support.

However…. The plot thickens. Ryan writes, “we want to use the trademarks of D&D to hold the value of the business, rather than the rules themselves.” Now what does this mean? If the core PHB is the revenue-driver, what is the ‘value of the business’ in the D&D trademarks? It seems to me they are trying to have their cake and eat it too!

If WOTC honestly believes that sales of their core rules are their revenue driver, then they should be to be blunt about keeping the rules proprietary and instead license out what they call the “product identity”the names, characters, places, monsters, etc. from all the various D&D product lineswith the caveat that if you want to use the source material it has to be compatible with D&D. That, at least, would be really ‘opening’ something.

As it is, all they have essentially done is say that if you want to write stuff compatible with D&D, that’s ok with us as long as you don’t alter anything we think is important, include any rules which would prevent people from buying the rules, and use any of our proprietary D&D source material. Uh, thanks!

Fortunately, I think I have figured out a clever loophole using a combination of the OGL and the D20STL which we can use to avoid the need for PHBs. Hehehehe.

Alex Macris



Alexander P. Macris
WarCry Corp. -- Chief Executive Officer
[EMAIL PROTECTED]
Tele: 617.354.7843
Cell: 617.515.6934
Fax: 253.423.6181
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