Rogers Cadenhead wrote:
> There's something I don't understand about WOTC's master plan for
> using the OGL and D20 to sell more Player's Handbooks. Ryan Dancey and
> others talk about how this movement could lead the core D&D rules in
> unexpected directions, such as new genres. How can this occur in a
> D20 work, when only one genre is supported in the Player's Handbook? I
> fail to see how someone could develop an Old West roleplaying game and
> use the D20 trademark license, because none of the level advancement
> rules needed for an Old West game can be found in the PH.
Using the D20 license for an Old West game wouldn't be the way to go
(although it could be done -- since the level advancement chart now works
off of a unified chart all you've got to do is write up new classes and/or
races for your game and reference the unified chart (without explaining
how the unified chart works; or the fact that you're supposed to pick a
race and class)).
9 times out of 10, though, you're going to want to use the OGL for
something like this. Of course, this simply raises the issue of why there
isn't a way to communicate to your customer base that you're using the OGL
(WotC has prevented you from using both "D&D" and "D20" when using the OGL
-- so you're effective prevented from actually referring to the name of
the system you're using).
Justin Bacon
[EMAIL PROTECTED]
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