> Alexander P. Macris
>
> Having designed many games, I know that the system is the easy part, and
> its not that hard to come up with new ways to roll dice.

Having played many games designed by people who used this philosophy, I have
to disagree with you.  Not all of them were bad, but most of them were.
Getting the system to be self-consistent and intuitive is a non-trivial
task.

-Brad

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