>From: Lizard <[EMAIL PROTECTED]> >While 'open development' is of tremendous benefit to mechanics and 'game >lego' (monsters, spells, classes, races, etc), I think it is of notably >LESS value to worlds. A strong 'world team' is much better. However, our "open membership" project does benefit from Open Game Content, and we support the ideas and ideals. I'm tempted to start trumpeting our own horn, but I'm told I get overbearing when I do that, and I get an ego so swelled up I'm not productive for weeks... DM _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. Share information about yourself, create your own public profile at http://profiles.msn.com. ------------- For more information, please link to www.opengamingfoundation.org
- Re: [Open_Gaming] Open Content in Dunandralis kevin kenan
- Re: [Open_Gaming] Open Content in Dunandr... Rogers Cadenhead
- Re: [Open_Gaming] Open Content in Dunandralis Doug Meerschaert
- Re: [Open_Gaming] Open Content in Dunandralis Alec A. Burkhardt
- Re: [Open_Gaming] Open Content in Dunandralis Doug Meerschaert
- Re: [Open_Gaming] Open Content in Dunandralis J. Michael Looney
- RE: [Open_Gaming] Open Content in Dunandralis Brad Thompson
- RE: [Open_Gaming] Open Content in Dunandr... J. Michael Looney
- Re: [Open_Gaming] Open Content in Dunandralis Doug Meerschaert
- Re: [Open_Gaming] Open Content in Dunandralis Doug Meerschaert
- Re: [Open_Gaming] Open Content in Dunandralis Doug Meerschaert
- RE: [Open_Gaming] Open Content in Dunandralis Doug Meerschaert
- Re: [Open_Gaming] Open Content in Dunandralis Doug Meerschaert
- Re: [Open_Gaming] Open Content in Dunandralis Christopher DeLisle
- Re: [Open_Gaming] Open Content in Dunandralis Christopher DeLisle
- Re: [Open_Gaming] Open Content in Dunandralis MaggieVining
