Rob, I am working on that, actually, but I'm not involving a lot of people until everything is legal. Anyone will be able to contribute if they do so as a contracted "volunteer". It is the only way IMO to obtain openness and quality control at the same time. The final products will be physically published, highly professional, playtested, and 100% open. Hopefully an annual publication will serve as a reliable fundraiser, but we aren't banking on it. Profits from those products are going to go toward our charitable programs. I'm not going to take up space on Ryan's list to discuss this, but when I am ready I will announce our discussion lists, and web site. Obviously, you are free to do whatever you want but I went through a number of growing pains in my previous attempt to establish an open world creation project. My way isn't going to be the only way, but after a year of hell I think it is, thus far, the best way. With that said I have this advice to give to anyone who is going to attempt a 100% open setting (*group*) project: 1. Get organized first. (have goals, write some bylaws, figure out how things are going to get done, think about where you want your project to be in a few years and in 20 years.) 2. Take your time in finding competent people to place in leadership positions. "Willing" is not a skill. 3. Many projects start with a large amount of support. Your goal is to do what will keep the project viable _not_ what will keep it popular. It is easy to confuse the two. 4. Design the world so that inconsistencies do not have to be explained, or finish the project before you publish it as open. Good Luck! Maggie
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- [Ogf-l] Interest in Free/Community Setting Rob Lowry
- Re: [Ogf-l] Interest in Free/Community Setting Alec A. Burkhardt
- Re: [Ogf-l] Interest in Free/Community Setting Rory MacLeod
- Re: [Ogf-l] Interest in Free/Community Setting Margaret Vining
- Re: [Ogf-l] Interest in Free/Community Setting Doug Meerschaert
- Re: [Ogf-l] Interest in Free/Community Setting John Farrell
- Re: [Ogf-l] Interest in Free/Community Setting Ryan S. Dancey
- Re: [Ogf-l] Interest in Free/Community Setting John Farrell
- Re: [Ogf-l] Interest in Free/Community Settin... Adam Dray
- RE: [Ogf-l] Interest in Free/Community Settin... Brad Thompson
- Re: [Ogf-l] Interest in Free/Community Setting Ryan S. Dancey
- Re: [Ogf-l] Interest in Free/Community Setting Neal Rogers
- RE: [Ogf-l] Interest in Free/Community Settin... Martin L. Shoemaker
- Re: [Ogf-l] Interest in Free/Community Settin... Ryan S. Dancey
