Nexus wrote:

> If we are going to publish a module for example, and inside the 
> module, there is a spell like "Tenser's Floating Disk" and creatures 
> from the Monster Manual, are we allowed to print these things in the 
> module?  Obviously if I am going to be using content from within the 
> core source books (such as spell names, creature names, etc...) is 
> that a violation of the open gaming license?

The license *only* covers the SRD (a document that's released online at 
www.wizards.com/d20) and derivitive works from that.

For taking things from WotC's books, the safe rule is "if it's not in 
the SRD, you can't touch it."

> I guess I am a little "confusled" about the license.

That's a large problem for a lot of people.  I was fairly alarmed when I 
first heard about the Open Gaming Movement--but now that I understand 
it, I really like it.

I drafted a "howto" document, but I haven't had the time to get around 
and clean it up.  Rather than clutter the list with some basic 
discussions, you might want to take a peek at it.

http://www.castlesteelstone.com/OGL_HOWTO_DRAFT.html

> Is there any way to post up a page showing some examples of published 
> works that are not following proper d20 gaming license regulations?

Not really.  Sure, it's feasable to start a review page and pass 
judgement on how well various products do for OGL / d20STL compliance, 
but even that would be no more than a third party's opinion to what is 
really a legal matter--and WotC is not likely to come off and divulge 
emarassing details like that if they can avoid it.

If you're looking to make something yourself, I suggest that you hook up 
with an organization that's allready working on a d20 product.  Either 
start freelancing, or speak with one of the fan-run organizations and 
play with the OGL there.


DM

P.S. The OGL_HOWTO_DRAFT is a real, honest draft, and not really ready 
for prime time.  Please don't take it as anything more than the 
ramblings of some guy you met at a gaming store.  :)


DM

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