Martin L. Shoemaker wrote: >Where in the SRD does it state that Driders are human-like? They have >appendages, because they hold swords and use bows. That's all it says. That >could make them squid-like. > I'm not talking about the *draft* SRD. I'm talking about the real, honestly, as-they-are-in-the-MM creatures.
>And I have cited examples that refute it: creatures that are not in any way >described IN THE SRD as humanoid yet advance by class. > Very well, then. I can see your point--but I'm not limiting myself in this discussion to the MM. I'm noting an apparant continuity between "humanish" creatures (everything from humans to angels, Succubui, centaurs, and driders) and the "advances by" line. Legal standings are moot, but ideas are not--so I'll stay focused on the ideas. IDEA: If the apparant rule holds true, then "advances by character class only" creatures can be a flag for "humanish", and WotC can leave it as is and the rest of us can enjoy the clear hint that the beasties are "humanish." IDEA: It sounds like a good rule in general, and fitting "nicely" in with the rest of the system is a hallmark of game design. I heartedly suggest that game desingers reserve "advances by character class only" for "humanish" beings, and give all non-humanish beings at least a two-or-three HD advancement. DM _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
