Martin L. Shoemaker wrote:

>>IDEA: If the apparant rule holds true, then "advances by character class
>>only" creatures can be a flag for "humanish", and WotC can leave it as
>>is and the rest of us can enjoy the clear hint that the beasties are
>>"humanish."
>>
>>IDEA: It sounds like a good rule in general, and fitting "nicely" in
>>with the rest of the system is a hallmark of game design.  I heartedly
>>suggest that game desingers reserve "advances by character class only"
>>for "humanish" beings, and give all non-humanish beings at least a
>>two-or-three HD advancement.
>>
>
>Ideas well worth discussion. I'm not sure I like the restriction, honestly.
>As a rule of thumb, it's good; but why preclude interesting variations?
>
Why not?

I really can't think that a slight game rule is so "interesting," 
really.  Can you really imagine a creature where class levels are 
appropriate, but extra hit dice are not, that *isn't* as humanish as 
Illithids, Drow, or Celestials?


DM

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