> The reason I think it is in bad taste, is because > people over there are > risking life and limb. And yes, it is recent in > memory, hell, the situation > is going on right now. But I see your point, it's > not like I wasn't playing > team deathmatch in a UT Strike Force map last night > called Afghan caverns. >
I don't normally respond to these type of things, so bear with me if I'm not as eloquent as others. The pros and the cons: The pros: I don't know about you, but , on Sept 11th, I felt a little helpless. Things needed to be done, and *I* personally was not doing anything. That's frustrating, and as a nation, I think we needed to -focus- that rage and frustration. If having an RPG out there that allows you to put Osama between your cross-hairs helps someone on a theraputic level, then there's value there. While I've never condoned the serious taking of human life, I'll admit there were definately parts of me that would've been more than happy to dump a clip into Osama that day. I don't think we should encourage violence as an answer to every problem, but, like cartoons, it doesn have it's place. RPG's allow us a luxury that we don't have in daily life. We get the black and white. We know who the bad guy is because he's the whacko-in-the-wet-suit-trying-to-punch-your-ticket (You can tell I was raised on Champions). There aren't too many shades of grey, and for a time life becomes a little simpler. Cons: We, as a nation and an industry, have to be very careful how we paint our bad guys. This war is an abstraction. WWII was different because the bad guy wore a uniform and marched down the streets of Poland in time to a drum, trumpeting national pride. This isn't a nation we're fighting this time, it's an abstraction and a way of life. It's as dirty as Vietnam in a lot of ways, and there's a lot of blurry morality when your opponent doesn't have one single solid base of operations and is mixed among people who clearly have no love of him. Modules or supplements written for such a game would have the opportunity to point out exactly how blurry that line is, teach a lesson and allow a little bit of catharsis as well. My opinion: Just a suggesstion, but, donate a portion of the proceeds to the Red Cross. Even if it sucks, I'd buy one to support the industry and contribute to the Effort. It would be a nice gesture, help to quell anyone who was a nay-sayer due to bad taste, and would show that as an industry we want to do our part. Marvel did Heroes, what have we done? But, that's just my 2 cents. -TRW __________________________________________________ Do You Yahoo!? Send FREE video emails in Yahoo! Mail! http://promo.yahoo.com/videomail/ _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
