[EMAIL PROTECTED] wrote: > In a message dated 1/16/02 2:54:24 PM, [EMAIL PROTECTED] writes: > > << Was it GDW or WEG who made an absolute mint on their Gulf War book? > One or the other did. >> > > > GDW did the Gulf War Fact Book. TSR also did a board game (Line in the Sand) > about the Gulf War which allowed you to "solve the crisis with diplomacy or > an array of high tech weaponry!" I found both rather noxious at the time. >
The Gulf War Fact Book, IIRC, was just historical data, maps, and other information of general interest to anyone interested in the military and geographical aspects of the war. (I don't know how much political/social background, if any, it contained) This differs considerably from a (hypothetical) Twilight 2000 supplement/variant set in the Gulf War -- published during the war. A generalized "Modern War!" game (D20 or otherwise) would, IMO, probably have more usability and a longer shelf life. Anyone who wants to run Osama-hunting adventures can trivially do so without that being the major hook of the game. Then again, it's not my money on the line. I have to presume Holistic did their market research before announcing this. _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
