At 9:29 -0500 3/16/03, Doug Meerschaert wrote:
woodelf wrote:

What about objecting to:
1: the way in which the WotC OGL gives trademarks greater weight than they otherwise would have?

Nothing wrong with it, IMO. Segmenting trademarks allows companies to support Open Gaming without losing their cash cow.

Note your "IMO". Before, you said there are "no good reasons". Now, if you want to argue that for the vast majority of commercial producers, this is a feature, not a bug, i'm with you. But to claim that, if you decry the current growth in the strength of IP laws, that's not a reason to reconsider using the WotC OGL, is a bit dismissive.


2: the non-viral nature of the WotC OGL?

? The OGL is very viral. Once you use it on content, you can't un-use it, and anyone else who derives from your content must use the OGL--that's even more viral than the GPL, actually.

That's not viral, that's non-revocable. A viral license is one that "infects" any work involving content released under the license, i.e., forces new content to abide by the same terms. While it's true that the reuse of OGC forces you to use the WotC OGL, it doesn't force you to create OGC. IMHO, that doesn't fulfill the concept of "viral" because building on OGC doesn't create new OGC.


3: the very concept of accepting non-open content in an "open" work?

The work isn't open; the rules are. Closing off PI is _exactly_ the same as closing off the level maps in a GPL'd video game.

And there are some who think that, too, violates the spirit of open content.


None of these are valid concerns, when considering open-content develpment?

They are interesting points, but they're not good reasons to not use the OGL if you want to have an Open Game.

So you acknowledge these concerns, but don't think they have any weight? Given that there are, among others, the Creative Commons licenses, which address all of these concerns, why must one use the WotC OGL in order to have an open-content game, or support "open gaming"?
--
woodelf <*>
[EMAIL PROTECTED]
http://webpages.charter.net/woodelph/


Imagination is more important than knowledge. -- Albert Einstein
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