In your message of 10 February 2000 you write:

> Ralph Giles writes:
>  > I'm not sure we can come up with something sufficiently broad to make
>  > everyone happy though,
> 
> We can try. Where's the daring spirit that brought us 
> context-independend entry points?
> 
> Seriously: it's worth it, and easily abandoned if we can't even
> agree on a list of mandatory tokens and their order.

Ok, let's pick up the idea an first ask a few questions:

What would be the goal of such a "standard naming scheme" ?

What components do matter:

        Hightlevel-backed       (Mesa, SI, EV ...)
        Lowlevel driver         (g400, permedia3 ...)
        Chip-Name               (86C397P ...)
        Memory on board         (32MB ...)
        AGP Texture memory      (32MB ...)
        DMA memory              (2048k ...)
        Rendering Method        (direct vs. indirect)
        2D driver               (??? ...)
        CPU used                (K6, K7, PentiumII ... MMX, SMID, 3Dnow)
        Board Vendor            (Hercules ...)
        Board Name              (Xterminator-Whizbang-3D-Ultra)

How does the render-string imply when SW only vs. accelerated
rendering is being used ?

- Thomas
-- 
             Thomas Roell   /\         An imperfect plan executed violently
             Xi Graphics   /  \/\ _     is far superior to a perfect plan. 
         [EMAIL PROTECTED]   /   /  \ \     
                         / Oelch! \ \             George Patton

Reply via email to