On Tue, May 23, 2006 at 03:31:59PM -0400, [EMAIL PROTECTED] wrote:
>
> > Let me clarify. OGD1 would make a good stop-gap platform to prove out
> > some of the basic ideas (such as trying out cumulative error audio
> > DACs, mixing, etc, single channel). Then that has been done, we'll
> > have a better idea of what the final product should look like and we
> > can build something specifically for that.
>
> I see. That makes a lot more sense :)
The spirit of the open source community is that nobody can stop you
from scratching your itch. OGP needs to concentrate its resources on the
task it's taken on, and probably can't give you a lot of practical help with
an audio product right now. But you don't need permission from OGP or
anyone else to organize a team with the right skills and pursue your own
goals. I think the list discussion has at least suggested some of the
questions that need to be investigated before writing product specs, and
that's a first step.
_______________________________________________
Open-graphics mailing list
[email protected]
http://lists.duskglow.com/mailman/listinfo/open-graphics
List service provided by Duskglow Consulting, LLC (www.duskglow.com)