On 4/21/07, Timothy Normand Miller <[EMAIL PROTECTED]> wrote:
On 4/20/07, Rogelio Serrano <[EMAIL PROTECTED]> wrote:
>
> yes but the memory is carved up between video and others. you cant
> create a texture in memory and then give a pointer to the video card.
Accessing textures from host memory can be very inefficient. But it
I just cant help it but i have to ask...
how can a system designer make it efficient?
hypothetically...
--
the thing i like with my linux pc is that i can sum up my complaints in 5 items
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