... replying because I typoed the oc-team at opencores email, and
I would very much like to hear their response as well...

On Fri, Nov 02, 2012 at 02:31:00PM -0500, Troy Benjegerdes wrote:
> So let's suppose we target tapeout of the chip by July, 2013.
> 
> What would it cost (in USD) to contract someone to get the OpenShader
> GPU in verilog fully validated by then?
> 
> I'm also very interested in what it will cost to get all the pieces
> in place to have HDMI and a full gigabit PHY (with open-source of 
> whatever magic needs to happen to make that work) for the rest of 
> the SOC design.
> 
> If we are talking about SoC's, are we including power sequencing,
> or would be be better to us something like:
> http://www.ti.com/product/twl6032
> 
> and then work on an open-source power controller chip as a separate
> project?
> 
> If we have some (strawman) cost numbers, and a timeframe, this gets
> to be a lot better plan for a kickstarter project that I think could
> deliver real working hardware AND get lots of people really excited.
> 
> On Fri, Nov 02, 2012 at 01:04:09PM -0400, Timothy Normand Miller wrote:
> > Well, we have enough knowledge and defined architecture that we could
> > probably code up a reasonable GPU in Verilog already.  It's a matter of
> > allocating time and people to it.
> > 
> > 
> > On Fri, Nov 2, 2012 at 9:30 AM, Troy Benjegerdes <[email protected]> wrote:
> > 
> > > http://opencores.com/donation
> > >
> > > Seems like they are missing a GPU component.
> > >
> > > Can someone here comment on the project and what it would take
> > > to get the OpenShader GPU included in the opencores asic?
> > > _______________________________________________
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> > 
> > 
> > 
> > -- 
> > Timothy Normand Miller, PhD
> > Assistant Professor of Computer Science, Binghamton University
> > http://www.cs.binghamton.edu/~millerti/<http://www.cse.ohio-state.edu/~millerti>
> > Open Graphics Project
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