Hi,
I'm dealing with texture, but I don't know how I can retrive information
about trasformation applied to texture. I load a Vrml file and I'm searching
in osg graph the analogous of VRML textureTransform node. I found
TextureTransformChunk node, but no methods in this class seem in order to
get transformation values.
How can I retrive center, rotation, translation and scale for a texture into
the SceneGraph? 


thanks for any suggestion

Daniele


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