Hello,
i am trying to run my OpenSG based program on a mac. It finally
compiles fine so far, but when I run it I get into trouble, because I
need the GL_EXT_texture3D extension. When I call window->hasExtension
() to check that, I get a false. I am using the same graphics card
here (GeForce 6800GT) as on a windows machine, where it is running
fine. And I am also running the latest updates for OSX, so the
graphics driver should be fine, shouldn't it? Does anyone have an
idea or tip for me, how to solve this problem?
Michael
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