Hello,

i am trying to run my OpenSG based program on a mac. It finally compiles fine so far, but when I run it I get into trouble, because I need the GL_EXT_texture3D extension. When I call window->hasExtension () to check that, I get a false. I am using the same graphics card here (GeForce 6800GT) as on a windows machine, where it is running fine. And I am also running the latest updates for OSX, so the graphics driver should be fine, shouldn't it? Does anyone have an idea or tip for me, how to solve this problem?


Michael
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