Hi Michael,
Michael Schwier wrote:
> Hello,
>
> i am trying to run my OpenSG based program on a mac. It finally compiles
> fine so far, but when I run it I get into trouble, because I need the
> GL_EXT_texture3D extension. When I call window->hasExtension() to check
> that, I get a false. I am using the same graphics card here (GeForce
> 6800GT) as on a windows machine, where it is running fine. And I am also
> running the latest updates for OSX, so the graphics driver should be
> fine, shouldn't it? Does anyone have an idea or tip for me, how to solve
> this problem?
For some reason Apple decided to ditch the extension, as the functionality is
part of OpenGL 2 anyway. Current CVS versions of OpenSG can handle that
correctly (after Johannes bugged me about it a couple times ;))
Dirk
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