Hi Michael,

Michael Schwier wrote:
> Hello,
> 
> i am trying to run my OpenSG based program on a mac. It finally compiles 
> fine so far, but when I run it I get into trouble, because I need the 
> GL_EXT_texture3D extension. When I call window->hasExtension() to check  
> that, I get  a false. I am using the same graphics card here (GeForce 
> 6800GT) as on a windows machine, where it is running fine. And I am also 
> running the latest updates for OSX, so the graphics driver should be 
> fine, shouldn't it? Does anyone have an idea or tip for me, how to solve 
> this problem?

For some reason Apple decided to ditch the extension, as the functionality is 
part of OpenGL 2 anyway. Current CVS versions of OpenSG can handle that 
correctly (after Johannes bugged me about it a couple times ;))

        Dirk

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