Aha, great, thanks for the info. I'll get the latest CVS version and
try my luck :-)
Michael
Hi Michael,
Michael Schwier wrote:
Hello,
i am trying to run my OpenSG based program on a mac. It finally
compiles
fine so far, but when I run it I get into trouble, because I need the
GL_EXT_texture3D extension. When I call window->hasExtension() to
check
that, I get a false. I am using the same graphics card here (GeForce
6800GT) as on a windows machine, where it is running fine. And I
am also
running the latest updates for OSX, so the graphics driver should be
fine, shouldn't it? Does anyone have an idea or tip for me, how to
solve
this problem?
For some reason Apple decided to ditch the extension, as the
functionality is
part of OpenGL 2 anyway. Current CVS versions of OpenSG can handle
that
correctly (after Johannes bugged me about it a couple times ;))
Dirk
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Michael Schwier, Universität Paderborn , Fach Informatik, Warburger
Strasse 100, D-33098 Paderborn, Deutschland
Tel. (0049) (0) 5251 / 60-4272 oder Frau Haupt unter -3312. Für Fax
-3530 benutzen. http://www.upb.de/cs/ag-domik
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University of Paderborn, Department of Computer Science, Warburger
Strasse 100, D-33098 Paderborn, Germany
Telephone +49 / 5251 / 60-4272 or Mrs. Haupt +49 / 5251 / 60-3312.
For Fax use -3530. http://www.upb.de/cs/ag-domik
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