Hi,

Currenly (1.8), if I change:
 * Image contents, I need to call TextureChunk->ImageContentChanged()
 * Image size, I need to call TextureChunk->setImage()

However, GeoProperties register their Geometries as parents, and notify 
them when they have changed, avoiding both of these issues.

A single usage pattern would simplify things.

Is there a reason why this could not be implemented? Otherwise I'll 
enter a ticket.

mvh
/Marcus

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