Hello,

On Thu, 2014-07-17 at 22:55 +0800, Gerrit Voß wrote:
> Hello,
> 
> 
> On Wed, 2014-07-16 at 12:05 +0200, Johannes wrote:
> > Hello Gerrit,
> > 
> > On 15.07.2014 12:33, Gerrit Voß wrote:
> > >
> > > I pushed the commit, could you try and let me know if it works.
> > >
> > Good and bad news...
> > 
> > The rendering does now work with and without shader on all of my tested 
> > graphic platforms with reasonably current drivers installed:
> > 
> > ATI Radeon 5700 series
> > NVidia GTX 560
> > Intel HD Graphics 4000
> > 
> > It works, however, only for newly created models. My stored scenes do 
> > not work anymore. No graphic is visible at all.
> 
> ok, what happened (for your example files) is that while the geometry is
> tagged as useVAO, individual properties, in particular the vertex
> position properties have their useVBO flag set to false. Hence nothing
> is rendered. OpenSG is not very graceful right now. I'm thinking about
> how to make it so.

ok, I made OpenSG a little more gracious and pushed the changes. With
them both of your files load and render (correctly for me at least).

kind regards
  gerrit



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