Hi everyone, What is the state of the art for converting pre-existing 3D content into SL-OpenSim prims/sculpties? I'm thinking AutoCAD, Maya, Sketchup, among others. I'm involved in a project that really needs this kind of content.
My people tell me that importing from Blender works well, as long as the model has been done in specific ways. They also tell me there are offers out there for AutoCAD-like tools but they can only be tried after purchase. I would do that, but before I buy anything I want to make sure it works well. Any and all advice very much appreciated. If there's anything I can do in core opensim to facilitate this kind of content, I'll look into it because I really need it. Thanks. Crista _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
