Hi, On Thu, Jul 23, 2009 at 00:59, <[email protected]> wrote: > What is the state of the art for converting pre-existing 3D content into > SL-OpenSim prims/sculpties? I'm thinking AutoCAD, Maya, Sketchup, among > others. I'm involved in a project that really needs this kind of content.
I know we did some work on this at 3Di while I was there. Some existing plugins were modified and used to convert stuff from SketchUp and Maya and maybe some others. Their product page[1] says it supports importing models from 3DSMax, too. Try poking some of the 3Di folks, maybe they'll be able to tell you more. There was also work on a viewer for OpenSim (called OpenViewer) that can display meshes, if you need. There's some videos of it on YouTube, like this one[2]. The poster of that video uploads quite regularly :) HTH, Mike [1] http://3di-opensim.com/en/ [2] http://www.youtube.com/watch?v=Pkxjh6exLXA _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
