I got this reply re Havok...a snip

The SDK is designed to enable independent game studios to execute their 
creative visions using Havok's premium, developer-preferred middleware 
technology, the Independent Developer Program helps studios minimize the 
overall risk and high cost associated with internal creation of the tools and 
technologies required to power today's sophisticated video and PC games. 
Havok's Independent Developer Program will give developers access to the 
company's full suite of cutting-edge, award-winning products and technologies 
including: Havok AnimationT, Havok AIT, Havok BehaviorT, Havok ClothT, Havok 
DestructionT and Havok PhysicsT. Havok's modular suite of tools puts power in 
the hands of creators, empowering them to reach new standards of believability 
and interactivity in video games. All of Havok's software tools are fully 
multithreaded and cross-platform optimized. It's a shame, incorrect information 
about us is passed around.
C++ is not the norm these days. Given that great indie games are more 2d & 
flash, or 3d & xna/c#. it's a good starting point for handling a lot of low 
level system things like arrays, serialization, file loading etc, never mind 
the physics. SDL + Havok + Directx/OpenGL is a fast track to getting the back 
end of an indie game up and running quick. You can, get the Havok-7 SDK for 
free using the "Intel-funded, binary-only libs versions of Havok Physics, Havok 
Animation and Havok's Content Tools for the PC." They can be found on site, and 
there's no charge for these so long as you're giving your game away for free, 
actually <$10, or are a non-profit.
Bri


From: Jor3l Boa 
Sent: Friday, August 20, 2010 10:36 AM
To: [email protected] 
Subject: Re: [Opensim-dev] Super easy question


I had to use llMoveToTarget and other physical functions in order to get a 
vehicle working, not with Vehicle params.. since OS uses a diff engine [SL uses 
havok] is hard to get something working from SL


2010/8/20 Brianna <[email protected]>

  I will peruse the OSGrid script forum this weekend and post where needed.
  this mail list is not the place.
  Bri


  From: Karen Palen 
  Sent: Friday, August 20, 2010 6:46 AM
  To: [email protected] 
  Subject: Re: [Opensim-dev] Super easy question


  There are many of us who would be interested in a working vehicle script if 
you care to share it!

  Karen


  On Fri, Aug 20, 2010 at 5:05 AM, Rustam Rakhimov <[email protected]> wrote:

    Oh 


    can u give me your vehicle or at least give some hint how to make that kind 
of vehicle ??


    please ....

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