Can always add that a a script comment. The way you'd do it with regular code.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Jeroen van Veen Sent: Friday, December 11, 2009 3:14 AM To: [email protected] Subject: Re: [Opensim-users] Protecting Script Source in .oar files Would it be an idea to have a general way to add a copyright message to scripts/objects, without adding it as a notecard or something? That way it's at least clear where the object is supposed to come from. Some sort of a metadata thing :-) kind regards, Jeroen Op vrijdag 11 december 2009 04:20:10 schreef Frisby, Adam: > There's some long answers to this; but the short answer is very simple: No. > > It is impossible by definition - obfuscation is the best you can manage; > but at some point the region will need to execute the code - which is the > point where someone will be able to grab & if necessary decompile. > > Adam > > From: [email protected] > [mailto:[email protected]] On Behalf Of Marcus > Alexander Link Sent: Thursday, 10 December 2009 1:29 PM > To: [email protected] > Subject: [Opensim-users] Protecting Script Source in .oar files > > Hi everyone, > > this is my first posting to this list and I would like to introduce myself > with a few words. > > I am a content creator for Second Life Technology and I have been testing > OpenSimulator for a while now. I joined 'Second Life' 2006 and became a > virtual watches designer by taking free classes in SL. I met my GF in SL > and she moved from Houston/Texas to Germany, where we now live together. > We both are also SL Solution Provider. > > Friends and I started a Product development Community in SL and one of our > first developments was a multiple Choice Quiz System for SL Technology. I > am convinced of OpenSimulator because of the possibility of .oar and .iar > files which are such an amazing advantage, compared to what, lets say > "closed proprietary grids" offer. > > To come to an end and the question I would like to have answered: > > Is there a reliable way to protect the source of a script in a .oar file ? > > > Marcus > Frankfurt, Germany > > p.s. I am currently looking for an additional team member, a perl > developer, who would be responsible to further develop the community shop > features: http://storebox.manupool.com > > -- > The "Marble Isle Quiz System" was nominated for the European Innovative > Games Award 2009 in the category 'Advancement Prize' Innovative > Application Methods & Environments, which is an encouraging recognition > for a SL/OpenSimulator application. > > Our Team so far: > http://storebox.manupool.com/cgi-bin/biographical.cgi > > What we have so far: > We alreday have an in-world vendorsystem with a currency/credit feature: > http://www.youtube.com/watch?v=zzZGLA1E9xQ > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
