Jeroen van Veen wrote: > Would it be an idea to have a general way to add a copyright message to > scripts/objects, without adding it as a notecard or something? That way it's > at least clear where the object is supposed to come from. Some sort of a > metadata thing :-)
If you're saving an entire OAR with a single parcel then you could place licensing information in the parcel description (or in multiple parcel descriptions). I know this is pretty crude. At the back of my mind, I think it might also be nice to have a tool to inject a license into an OAR at a known location, though again this doesn't help if one wants to have different licenses for individual items (though such a thing would present its own problems anyway). > > kind regards, > > Jeroen > > Op vrijdag 11 december 2009 04:20:10 schreef Frisby, Adam: >> There's some long answers to this; but the short answer is very simple: No. >> >> It is impossible by definition - obfuscation is the best you can manage; >> but at some point the region will need to execute the code - which is the >> point where someone will be able to grab & if necessary decompile. >> >> Adam >> >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Marcus >> Alexander Link Sent: Thursday, 10 December 2009 1:29 PM >> To: [email protected] >> Subject: [Opensim-users] Protecting Script Source in .oar files >> >> Hi everyone, >> >> this is my first posting to this list and I would like to introduce myself >> with a few words. >> >> I am a content creator for Second Life Technology and I have been testing >> OpenSimulator for a while now. I joined 'Second Life' 2006 and became a >> virtual watches designer by taking free classes in SL. I met my GF in SL >> and she moved from Houston/Texas to Germany, where we now live together. >> We both are also SL Solution Provider. >> >> Friends and I started a Product development Community in SL and one of our >> first developments was a multiple Choice Quiz System for SL Technology. I >> am convinced of OpenSimulator because of the possibility of .oar and .iar >> files which are such an amazing advantage, compared to what, lets say >> "closed proprietary grids" offer. >> >> To come to an end and the question I would like to have answered: >> >> Is there a reliable way to protect the source of a script in a .oar file ? >> >> >> Marcus >> Frankfurt, Germany >> >> p.s. I am currently looking for an additional team member, a perl >> developer, who would be responsible to further develop the community shop >> features: http://storebox.manupool.com >> >> -- >> The "Marble Isle Quiz System" was nominated for the European Innovative >> Games Award 2009 in the category 'Advancement Prize' Innovative >> Application Methods & Environments, which is an encouraging recognition >> for a SL/OpenSimulator application. >> >> Our Team so far: >> http://storebox.manupool.com/cgi-bin/biographical.cgi >> >> What we have so far: >> We alreday have an in-world vendorsystem with a currency/credit feature: >> http://www.youtube.com/watch?v=zzZGLA1E9xQ >> > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > -- Justin Clark-Casey (justincc) http://justincc.org http://twitter.com/justincc _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
