But if you upload objects to a different grid they are assigned new uuids there ; thats why ..
-----Ursprüngliche Nachricht----- Von: [email protected] [mailto:[email protected]] Im Auftrag von Jeff Kelley Gesendet: Montag, 26. März 2012 19:46 An: [email protected] Betreff: Re: [Opensim-users] Can I rely on consistent UUIDs for things imported from different grids using IAR/OAR files? At 5:57 PM +0200 3/26/12, <[email protected]> wrote: >I dont think so ; Mayby those UUIDs are already taken in the >destination grid .. They souldn't since UUID are supposed to be unique. However, i wouldn't rely on it. Since you put the textures into the object's inventory, why not : FontTexture = llGetInventoryKey(texture_name); -- Jean-Yves Bernier _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
