Hi
  Just wondering if anyone else has seen this - I'm finding that using SL
V3.3.0 against OpenSim 0.7.3 HUD textures sometimes do not appear or appear
transparent when they are not.  It isn't that they don't load - they are
loaded - clicking on the HUD or resizing the window usually makes them
instantly appear, so it appears as if the viewer doesn't realise it needs
to render them.  I don't see this using an Imprudence 1.3 or 1.4 based
viewer.

Neil Canham
vComm Solutions
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