I have heard of these problems occasionally but unfortunately I'm not sure of the cause or any steps to reliably reproduce them.

On 02/05/12 18:10, R.Gunther wrote:
Thats not a SL3 p[roblem. i see the same with singularity 1.6.0(3) some parts 
of my hud are sometimes invisible.

On 2012-05-02 15:32, Neil Canham wrote:
Hi
Just wondering if anyone else has seen this - I'm finding that using SL V3.3.0 
against OpenSim 0.7.3 HUD textures
sometimes do not appear or appear transparent when they are not. It isn't that 
they don't load - they are loaded -
clicking on the HUD or resizing the window usually makes them instantly appear, 
so it appears as if the viewer doesn't
realise it needs to render them. I don't see this using an Imprudence 1.3 or 
1.4 based viewer.

Neil Canham
vComm Solutions


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