Has anybody tried http://www.spinmass.com/Software/TerrainSculptor.aspx? I've downloaded it but since I don't currently have a terrain loaded (lol) it's not doing much for me.
~~~ Go around! Go around! Go around the Windmill! Sing us a song, of storms. On Mon, Apr 8, 2013 at 11:39 AM, Marcus Llewellyn < [email protected]> wrote: > Just a minor addendum to Mister Blue's reply; the Kokua viewer allows for > mesh upload up to 256 meters in size. So far as I'm aware, it's currently > the only viewer that does. > > Also, out of the box, a Blender unit does not equal one meter (they're > quite a bit larger). To make sure that you are working with meters in > Blender 2.5 or newer, you will want to check the Properties pane, then the > Scene options, which contain a section named Units. Make sure this is set > this to Metric. > > Marcus > > > On 4/7/2013 5:14 PM, Mister Blue wrote: > >> I have created terrain meshes using Blender and various manipulations. >> >> A very good tutorial for creating terrain meshes in Blender is >> http://www.youtube.com/watch?**v=g2EMquDN7qQ<http://www.youtube.com/watch?v=g2EMquDN7qQ>which >> goes through the steps of sculpting and painting a new terrain. >> Blender also has a mesh deformation based on an image so it is easy to do a >> heightmap or pre-existing RAW file import. >> >> If you are making a mesh for a whole region (256x256 meters), one "trick" >> is to create a mesh that is 256x256 in vertices but is only 64x64 blender >> units. The viewers only allow importing meshes smaller than 64m in any >> dimension so you must create your terrain mesh no larger than that. But >> OpenSim has a console command for resizing objects. So, you create your >> terrain mesh 64x64 blender units (which become one OpenSim size unit which >> is one meter), import the mesh, and then, on your region's console, do a >> "edit scale theObjectsName 256 256 properScaleForZ" where "properScaleForZ" >> is the Z size noted at import time times 4. >> >> -- mb >> > ______________________________**_________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/**mailman/listinfo/opensim-users<https://lists.berlios.de/mailman/listinfo/opensim-users> >
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