Hi, before you start compiling your own viewer a small tip from me. Back in time there was a viever called Meerkat You can still download it from its project page on google code: http://code.google.com/p/meerkat-viewer/downloads/list I use(d) it if i need to upload longer soundfiles. I just tested it again and i was able to upload a 25 second wav file to the OSGRID. I am sure it can upload longer soundfiles as well .. And like Nebadon said it is only a viewer restriction and not a Opensim Grid restriction. Hope this helps you with your project ... best regards, Wordfromthe Wise Meerkat has a Gridmanager so you can easliy add e.g. the OSGRID Informations. If you need the OSGRID infos use this link http://www.osgrid.org/index.php/viewerconnect
_____ Von: [email protected] [mailto:[email protected]] Im Auftrag von Nick Zwart - 3DLES Gesendet: Mittwoch, 15. Mai 2013 10:04 An: [email protected] Betreff: Re: [Opensim-users] sound files length So the viewer builders should work on that, to make it long enough to have the NPC speak whole sentences. This is what more of us would like to see. There is a lot of language education going on in OpenSim so sentences of, let's say, 1 minute would be great. Now that some of the viewers are forked to OpenSim, the OS version could have that option! Nick Zwart - 3DLES ----- Original Message ----- From: Nebadon <mailto:[email protected]> Izumi To: OpenSim Users Mailing List <mailto:[email protected]> Sent: Tuesday, May 14, 2013 11:41 PM Subject: Re: [Opensim-users] sound files length This is a limit imposed on the viewer mostly to combat copyright issues in the Linden grid, you could theoretically expand that limit if you had a good enough understanding of the viewer code, there is nothing that can be done on the simulator side, as there is no hard limit there, it will accept whatever the viewer feeds it at this time. On Tue, May 14, 2013 at 11:32 AM, Michel DENIS <[email protected]> wrote: Hello, I need to set up a long and complex voice dialog between 2 bots (NPCs) but discover the difficulty of doing that as it looks that sound files cannot be more than 10 seconds each !? Not only the initial set up requires several cuts of each voice sequence, but there's a complex parameterization of scripts, and finally the maintenance/evolution of the system when dialogs need to be changed will be tough. Why this limitation ? Any way of patching to get "free length" sound files like on other VW platforms ? Thanks in advance for your feedback, -michel _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users -- Michael Emory Cerquoni _____ _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
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