At 22:10 19/12/2013, [email protected] wrote:
In world items do not create assets.
They create prims, primshapes, and primitems if they have an inventory.
HG avatars create assets , however.
Visitors textures and wearables are copied locally.
Our grid allows 5 minute build times (but no longer for now I am afraid).
Note that I found no prims or primitems after my tidy up, but I did
find over 8,000 entries in the "assets" table (with the Spammer as
the creatorID) and it was still growing at a rate of 10-20 a minute
before I brought the system down and restored to an earlier backup
version. And the HG visitor was not logged in at the time.
So I think items in world can create "assets" in the databases that
are not garbage collected when the assets are deleted or
returned. hence it would be easy for someone with a script or
generator to create millions of such assets and ruin any grid even if
it just had one tiny patch for visitors to rez and unpack boxes.
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