At 22:10 19/12/2013, [email protected] wrote:
In world items do not create assets.
They create prims, primshapes, and primitems if they have an inventory.

HG avatars create assets , however.
Visitors textures and wearables are copied locally.


Our grid allows 5 minute build times (but no longer for now I am afraid).

Note that I found no prims or primitems after my tidy up, but I did find over 8,000 entries in the "assets" table (with the Spammer as the creatorID) and it was still growing at a rate of 10-20 a minute before I brought the system down and restored to an earlier backup version. And the HG visitor was not logged in at the time.

So I think items in world can create "assets" in the databases that are not garbage collected when the assets are deleted or returned. hence it would be easy for someone with a script or generator to create millions of such assets and ruin any grid even if it just had one tiny patch for visitors to rez and unpack boxes.
_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Reply via email to