On Thu, Dec 19, 2013 at 12:32 PM, Mister Blue <[email protected]> wrote: > If the object was moved into the region on crossing failure, you'd end up > with exactly the same picture (lots of objects piled up at the region > border) but the objects would be just inside the region rather than just > outside. That seems like a small and un-useful change from what is happening > now.
the problem is sometimes an object gets placed off a region (center point is outside the range for the region) but still can do "stuff". If the garbage collector swept the region for objects with illegal locations (negative cords or cords out of range for the region ( >256.00 normally) ) and deleted them this would be fixed. -- Robert L Martin _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
