At 8:03 PM +0000 19/12/13, Ai Austin wrote:
A serious problem also seems to be that the data bases grow enormously and are
not garbage collected when the in world items are deleted, then
"assets" table seems
to remain populated.
In world items do not create assets.
They create prims, primshapes, and primitems if they have an inventory.
HG avatars create assets , however.
Visitors textures and wearables are copied locally.
-- Jeff
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