I would imagine that you would have to *agree* to this license for it to be relevant.
There is plenty of information that is accessible about swf without having to agree to any license that would limit your ability to create a swf compatible player. So as long as you have not used any information that Adobe provided to you which had such an "dont clone the player" agreement as a condition of receipt, then you are fine. I dont think any OS Flash projects would be at risk. Regards Hank On 12/29/05, Ralf Terdic (JSwiff Team) <[EMAIL PROTECTED]> wrote: > Philippe wrote: > > So it has nothing to do with C# (I have a C# project here), but with > > writing an alternative SWF player: developers here mainly want to use > > the existing player as a reliable ubiquitous platform. > > I guess Macromedia doesn't want that, either, I just took a look at the > SWF spec license: > "You may not use the Specification in any way to create or develop a > runtime, client, player, executable or other program that reads or > renders .swf." > Do you have any idea if this is to be taken really seriously? That would > endanger some of the OS projects here.. > > Ralf > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org > _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
