Well the Flash IDE is one way to look at the flash platform. Of course
you may not miss that. BUT there are entirely different workflows out
there that remove a lot of need for knowledge. And on the next Side
those people want to dig into opensource can't see in the beginning
what the certain project requires at knowledge and how to get this.

Furthermore: Osflash is the page you refer people that are interested into
the open source process with flash and this process contains many levels
from very much code to animation helpers. It is a pretty big audience - imho

yours
Martin.

2006/9/5, Ralf Bokelberg <[EMAIL PROTECTED] >:
Hm, it was always my understanding, that osflash grew out of the need
for tools, which Macromedia/Adobe couldn't oder didn't want to
provide. Naturally these tools are not for beginners. That's what the
Flash ide is for. I think, if you never get your hands dirty in the
Flash ide, you are missing something, esspecially as a beginner. Every
prominent developer started with the flash ide. Remember, it's not
that i want to sell the Flash ide. It's about learning and
understanding the whole concept of flash, eg. timelines, frames, etc.
I think, if you never worked with the Flash ide, you'll never
understand Flash completely.

So the point is, people should start with the Flash ide, and if they
encounter serious problems in their workflow, they should come back to
osflash and see, what solutions are provided.

Cheers,
Ralf.



On 9/5/06, Mark Winterhalder <[EMAIL PROTECTED]> wrote:
> > That's something not specific to osflash. You can find in most Flash
> > books or online sites (kirupa?). We can't expect osflash to cater to
> > every single segment of the audience; at least an intermediate working
> > knowledge of Flash is assumed.
>
> I otherwise agree with you, but I'm not certain about this point.
> A osflash specific introduction to generating SWFs would be helpful,
> IMHO. We have already seen a few people join us who didn't have any
> prior experience with Flash, but with other backgrounds. Existing
> introductions to Flash assume you have the Flash IDE installed, and
> often target the designer who decides to do a bit more than just
> jumping around the timeline, i.e., they are teaching 90% programming
> and only 10% the Flash specifics interesting for somebody new to the
> platform, but not to programming.
> So far /most/ here have switched from the Flash IDE, but we should be
> open for a new audience starting with osflash tools and skipping the
> Flash IDE altogether (e.g., Linux users can't even install the trial
> version to learn the basics).
>
> I've been wanting to write something like an introduction to creating
> SWFs for non-Flash-IDE-switchers for a long time now, but still
> haven't had the time.
>
> Mark
>
>
>
> On 9/5/06, Ray Chuan <[EMAIL PROTECTED]> wrote:
> > Hi,
> >
> > On 9/5/06, João Saleiro < [EMAIL PROTECTED]> wrote:
> > > Well, people here are geek, and we have geek talks. And we prefer being
> > > geek and talking geek. Personally i would prefer to have two different
> > > systems: and "introductory" site, *presenting* what's osflash and how to
> > > use it, and the current system for developers.
> > > It's not discrimination: when i was starting with osflash, i had a lot
> > > of doubts (concerning the language itself, despite knowing quite a lot
> > > about actionscript already) that i didn't formulated on the mailing
> > > list, because they weren't "geeky" enough. And some of the ones i've
> > > asked were never answered. And today, i prefer reading and talking about
> > > "how to apply this design pattern" or "what do you think about this
> > > framework" than "how can i load a MovieClip?".
> >
> > That's something not specific to osflash. You can find in most Flash
> > books or online sites (kirupa?). We can't expect osflash to cater to
> > every single segment of the audience; at least an intermediate working
> > knowledge of Flash is assumed.
> >
> > But of course it's not always clear cut what is considered basic. What
> > may be basic for a pro may not be for a new user. "Basic" could refer
> > to how the Flash player operates, searches for properties, etc, or
> > something like loading an external swf into a movieclip (which you
> > mentioned earlier).
> >
> > > In resume, I would prefer one "Welcome to Osflash, learn about osflash"
> > > web-site and another "now that you know the basics of osflash, let's
> > > start doing big things like we, geeky developers, do" website. It's a
> > > matter of opinion, and this is mine...
> > >
> > > João Saleiro
> > >
> > > PS: Geek in a good meaning, of course :P
> > >
> > >
> > >
> > > Ian Thomas wrote:
> > > >>> Or improving the current wiki.
> > > >>>
> > > >
> > > > I think this sounds much more viable than creating a whole newbie site
> > > > from scratch. If the information isn't there - then add it to the
> > > > Wiki. That's why it's a Wiki, after all!
> > > >
> > > > Ian
> > > >
> > > > _______________________________________________
> > > > osflash mailing list
> > > > [email protected]
> > > > http://osflash.org/mailman/listinfo/osflash_osflash.org
> > > >
> > > >
> > >
> > > _______________________________________________
> > > osflash mailing list
> > > [email protected]
> > > http://osflash.org/mailman/listinfo/osflash_osflash.org
> > >
> >
> >
> > --
> > Cheers,
> > Ray Chuan
> >
> > _______________________________________________
> > osflash mailing list
> > [email protected]
> > http://osflash.org/mailman/listinfo/osflash_osflash.org
> >
>
> _______________________________________________
> osflash mailing list
> [email protected]
> http://osflash.org/mailman/listinfo/osflash_osflash.org
>


--
Ralf Bokelberg <[EMAIL PROTECTED]>
Flex & Flash Consultant based in Cologne/Germany

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