I agree with mark on this. Hank
On 9/5/06, Mark Winterhalder <[EMAIL PROTECTED]> wrote: > Yes, the Flash IDE makes it much easier to understand the principles > we consider basic -- after all, you've got them visually in front of > you, can experiment with MovieClip hierarchies easily, and so on. But > it's not always an option, and not always necessary. > I don't see the osflash projects as a mere extension to the Adobe > tools. Depending on what you want to do and what kind of background > you have, they can be a true alternative. In any case, whe shouldn't > lock out developers without a "classical" Flash background. > Of course every prominent developer started with the Flash IDE -- > until recently there was no viable alternative if you wanted to > produce an SWF. Well, thinking about it, I don't know if you consider > Daniel prominent, but if MTASC hadn't given him the opportunity to > create SWFs on Linux, he wouldn't have gotten into it and wouldn't > have come up with swfmill. His experience with the IDE is limited to > downloading the trial and then never using it because he didn't like > to reboot to Windows. > What I'm trying to say is that we can only gain from opening up to > developers from other backgrounds without insisting on them learning > it the classical way, just because "it was always done like that". The > threshold should be as low as possible. > > Mark > > > On 9/5/06, Ralf Bokelberg <[EMAIL PROTECTED]> wrote: > > Hm, it was always my understanding, that osflash grew out of the need > > for tools, which Macromedia/Adobe couldn't oder didn't want to > > provide. Naturally these tools are not for beginners. That's what the > > Flash ide is for. I think, if you never get your hands dirty in the > > Flash ide, you are missing something, esspecially as a beginner. Every > > prominent developer started with the flash ide. Remember, it's not > > that i want to sell the Flash ide. It's about learning and > > understanding the whole concept of flash, eg. timelines, frames, etc. > > I think, if you never worked with the Flash ide, you'll never > > understand Flash completely. > > > > So the point is, people should start with the Flash ide, and if they > > encounter serious problems in their workflow, they should come back to > > osflash and see, what solutions are provided. > > > > Cheers, > > Ralf. > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org > _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
