Samuel Agesilas wrote: > no no no no!! This is not the case.... Papervision3d is far more > superior than Sandy and away3d. Papervision performance competely > blows away sandy and is much Much better than Away3d. > > To answer your question more directly. > > 1. Papervision - Why? The papervision API is really clean and simple. > Something like a rotating cube can be accomplished with very VERY > little code ( even if you want to texture map the sides ) > 2. Papervision - Why? It is the more mature of all 3 of those > platforms. Papervision3d has a very small learning curve and there > are lots of examples out there to analyze and learn from.
can you give a bit more evidence to back up those claims? some code, some links, some benchmarks for example. you could well be right, but i want proof :) thanks, Martin _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
