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Jean-Sebastien Guay wrote:
> Hi Jan,
> 
>> If someone knows about a portable and small library for parsing VRML, I
>> will be very interested (I know about Coin3D and it is neither small nor
>> working properly).
> 
> Plus Coin3D is dual-licensed GPL/commercial, so it isn't usable in many
> cases where OSG is used. In fact, building the Inventor plugin against
> Coin3D gives automatic parsing of VRML files without the OpenVRML
> plugin, but as I said, it's GPL...

Moreover, the Coin3D one doesn't work right - it used to mess up textures.


> I agree, a small VRML parser would be ideal. Doesn't X3D have a lib we
> could use? Isn't X3D the successor to VRML2?

No idea, but X3D is a different format (a VRML superset - geez, even
more bloated thing than VRML). I am not aware of a free cross-platform
toolkit to load it. If you know about one, let me know please.

Regards,

Jan
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