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Robert Osfield wrote:
> There are a few similarities between the .osg and .vrml so I wonder
> if there might be a way of leveraging osgDB's parser support.  As
> part the VPB work I added extra help classes and macro's that make
> putting together parsing code easier, perhaps these might help.
> 

OK, I see. However, as I said before, I do not have means to start
writing the parser at the moment - I am completely booked with teaching
this semester. On the other hand, if someone else wants to start this, I
will support it.

> X3D is XML so would need a very different parser, libXML2 is
> something I've used in the past to good effect.

I am using tinyxml and the C++ wrapper ticpp - simple to use, really
tiny and works.

Regards,

Jan
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