Hi Daniel,

I haven't had time to check the VDSM and billboard problems. Maybe this is
because of an inappropriate culling of the near/far planes of light space
frustums (I added it in the latest version for shadowing on the earth). I
will check it after some other work, and will be appreciated if you and
others could help find and solve more potential bugs. :-)

Wang Rui




2013/6/24 Daniel Schmid <[email protected]>

> Hi Wang
>
> Have you been able to check out the billboard issue with your current
> implementation?
>
> Cheers,
> Daniel
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=54827#54827
>
>
>
>
>
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