Hi Robert.

Any chance, you can take look on this again in your next submission round?
In terms of infrastructure it seemed much cleaner than the other shadow mapping attempts, since it easily adapted to various uses cases (e.g. deferred shading)

Cheers
Sebastian
Hi Daniel and Robert,

Oh, I'm uploading a wrong compressed file. But I can't remember why I made such a mistake... Thanks Daniel and I've already resubmitted it in attachment.

Robert, please use this file as the latest osgShadow VDSM submission.

Thanks,

Wang Rui



2013/5/23 Daniel Schmid <[email protected] <mailto:[email protected]>>

    Hi Wang

    I checked your submission and I'm wondering if you uploaded the
    correct file... There is no setUseTexGen for example, and after
    comparing the code it matches the content of your last submission...

    Can you verify?

    Thank you!

    Cheers,
    Daniel

    ------------------
    Read this topic online here:
    http://forum.openscenegraph.org/viewtopic.php?p=54116#54116





    _______________________________________________
    osg-submissions mailing list
    [email protected]
    <mailto:[email protected]>
    
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org




_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to