Compilation 100% on my config! (Commit 6756cf5)
Thanks.

-- 
Sukender

----- Mail original -----
De: "Robert Osfield" <[email protected]>
À: "OpenSceneGraph Submissions" <[email protected]>
Envoyé: Mercredi 26 Juin 2013 10:55:55
Objet: Re: [osg-submissions] Fixed a #include inside a "namespace osg"

Hi Sukender,

On 26 June 2013 09:46, Sukender <[email protected]> wrote:
> About your changes, everything compiles fine under MSVC2008 (commit a4e9807, 
> 80 minutes ago), with one exception: FBX WriteNodeVisitor.cpp.
>
> First, it seems there is a typo. Line 52 reads "geom" instead of "geo" :
>     if (geo->containsDeprecatedData()) geom->fixDeprecatedData();
> should be replaced by
>     if (geo->containsDeprecatedData()) geo->fixDeprecatedData();
>
> And apart from this, calling fixDeprecatedData() is just impossible on a 
> const object. Maybe you forgot something? Or maybe something went wrong when 
> merging into my own repo?
> Of course, this is absolutely not specific to MSVC... ;)

Ooops... Don't have fbx on my system to test against.   I've just
removed this line completely as you say it's a const object.  This
line was just a fallback in case someone was trying to export a
deprecated_osg::Geometry object without the fixDeprecatedData()
already having been called on it.  This might be a bit over
protective.

Robert.
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