Okay, then I'll wait for your changes.
Can you just tell me what was tweaked in include/osg/Geometry? I have some 
weird issues accessing the SVN repository, and GIT mirror doesn't have your 
changes yet.
Thanks.

-- 
Sukender


----- Mail original -----
De: "Robert Osfield" <[email protected]>
À: "OpenSceneGraph Submissions" <[email protected]>
Envoyé: Mardi 25 Juin 2013 15:08:41
Objet: Re: [osg-submissions] Fixed a #include inside a "namespace osg"

Hi Sukender,

On 25 June 2013 12:44, Sukender <[email protected]> wrote:
> I updated the code using a Geometry subclass. It seems okay now.
> But I have a huge doubt about IVE and "Deprecated OSG" formats: isn't it a 
> problem changing the inheritance there (ive/Geometry.h, 
> deprecated-dotosg/osg/Geometry.cpp)? Could you check this, please?

Thanks for the changes.  I've merged and tweaked the changes
include/osg/Geometry, I've also merged some of the changes to the rest
of the OSG but am just using these as reference as in some places
you've made more changes than neccessary such as deprecated .osg and
.ive formats.  I'm currently working through the OSG making sure
everything builds.  Once I've got a clean build I'll make a decision
on whether to merge.   Currently the change feels manageable for end
users, I'm still a bit concerned about breaking the build for many OSG
users.

Robert.
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