http://www.openscenegraph.org/projects/osg/wiki/Support/TipsAndTricks
On 9/3/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > Hi Mike, > > first thanks for your answer, but could you or someone else tell me how to > turn on the notify level? I never worked with it. > > Thanks. > > > Hi, > > > > Turn up the notify level to retrieve the infologs for compilation and > > linking. There could be some other error preventing creation of a > > functioning glProgram. > > > > -- mew > > > > > > Mike Weiblen -- Zebra Imaging -- Austin Texas USA -- > > http://www.zebraimaging.com/ > > > >> -----Original Message----- > >> From: [EMAIL PROTECTED] [mailto:osg-users- > >> [EMAIL PROTECTED] On Behalf Of Marcus Fritzen > >> Sent: Thursday, August 30, 2007 4:24 AM > >> To: [email protected] > >> Subject: [osg-users] textures and shader > >> > >> Hello, > >> > >> I have a little problem using texture coordinates with shader. The > >> problem is, if I use a vertex program with varying for the fragment > >> program, the texture coordinates seem to be incorrect, but if I just > > use > >> the fragment program without the vertex program everything is fine. > > For > >> example when computing shadows: > >> > >> VERT > >> ... > >> vertex = gl_ModelViewMatrix * gl_Vertex; > >> gl_TexCoord[0] = gl_MultiTexCoord0; > >> gl_TexCoord[1] = gl_TextureMatrix[1] * vertex; > >> ... > >> FRAG > >> ... > >> float depth = shadow2DProj( shadowTexture, gl_TexCoord[1] ).x; > >> ... > >> this is not working. On texture unit 0 is the base texture, on 1 the > >> shadowmap. But without the vertex program it is working. Anybody any > >> hints? > >> > >> Thanks, > >> Marcus > >> _______________________________________________ > >> osg-users mailing list > >> [email protected] > >> > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or > > g > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

